Posts tagged "drawing"

gorillaprutt:

lycanboots:

darrencalvert:

People often say to me: “You draw like some kind of inhuman machine.  If I eat your brain, will I gain your power?”  The answer is yes, but there is another way.

The key to precise drawing is building up muscle memory so that your arm/hand/fingers do the things you want them to do when you want them to do them.  Teaching yourself to draw a straight line or to make sweet curves is just a matter of practice and there are some exercises you can do to help improve.

If you’re going to be doodling in class or during meetings anyway, why not put that time to good use?

This is so important to mention to all artists. The reason PRACTISE improves drawing ability over time is it increases the literal, technical movement in your hands and arms through /muscle memory/.

THIS IS VERY GOOD, to all the people that like my lines. I do similar but less constructed doodles like these in my sketchbook all the time, it basically just teaches your hand how to move

(via gorillaprutt)

the-amandasaurus:
“ directedbychuckjones:
“ mauricioabril:
“ I made this years ago and taped it above my drawing table to remind me that not every drawing I make is going to be good and that’s ok. Remember that for every good drawing you see,...

the-amandasaurus:

directedbychuckjones:

mauricioabril:

I made this years ago and taped it above my drawing table to remind me that not every drawing I make is going to be good and that’s ok. Remember that for every good drawing you see, especially on social media, there are thousands of bad ones that led up to it. The crazy thing is that even as you get better there’ll always be something that frustrates you and the only way to get through it is to draw draw draw!

ABD = Always Be Drawing

True

(via bloodsbane)

blindsprings:

sjdlkghsdgsdkgjdg

/SHAKES ON THE FLOOR IM HAVING

AN ART ATTACK

if I have a tough interior to deal with in storyboards this is how I deal with it and lemme tell u it works so good

(via butttsoup)

Anonymous asked: Have you ever considered doing a comic with modmad? -Just curious ya know-

0chromat:

Such as, our own original standalone, collaboration comic? It sounds like a great/fun idea, but there’s a few problems in regards to this proposition; Mod already has her hands full with her own comic and storyboarding occupation, both very huge projects, and I actually have my own comic (which I am currently on hiatus from, due to too much outside work), jobs, and school to fret about.

So :( That is something we may have to consider in the distant future.

same as the above, alas, but my god it would be beautiful if we ever could collaborate on something ;w;

one day my friends, one day…

Hello! Your friendly neighbourhood storyboarder cartoonist bod here.

I have lots of lovely people asking how I draw and what magical voodoo secrets I have that make me able to draw things without making mistakes. Well, I make mistakes. There is no secret, but if there is one, that is the secret. I draw something, think it’s rubbish, and try again. Or I draw a thing, decide it isn’t right, and then try to draw it another way! Or leave it and do something else I have to do, and come back to it with a new perspective!

Your first drawing is almost never going to be the best one, so don’t expect it to be. The thing is nobody is going to make the best version of something without warming up for it; you wouldn’t run a marathon without stretching, would you? In this case it isn’t a serious picture and I’m not probably going to take it any further, but even so you can see how the second pass is better than the first, even if it’s still not perfect. The random scribble was a warm up, the next was a rehearsal, an attempt at the idea without expecting anything great; the third drawing is what I’d call my first real hack at it. You need groundwork to build off!

Another big thing that I wish more people taught artists is not to bully yourself. If you draw something that isn’t perfect, then berate yourself for making something ‘crappy’ to the point that you don’t want to draw any more, then you’ve just bullied yourself! You’re allowed to be mad at the drawing for while. Think that it’s crappy or wonky or not right, that’s fine, but don’t only think that about it, or yourself! You have to learn to love yourself, and your work; demonstrate that you love it by trying again, by looking at your mistakes and analyzing them. You need to give yourself time to do that.

Treat yourself and your work like you would a friend or an employee- don’t smack it over the head with a ruler and tell it to sit in the corner! Of course you won’t want to draw again if you do that! Who wants to be yelled at for trying? Be a good boss! Be encouraging, be kind, and be patient with yourself. Be critical by all means, but don’t just criticize. Recognize the good points in your work, as well as the bad, then you’ll know which areas to fix and which areas to push even further. Accepting your faults is very important, but you shouldn’t ignore the good areas in order to do that- you’ll be missing half of the information to be gained from the exercise.

You’re a sentient, emotional person! Treat yourself like one.

fancysomedisneymagic:

Can I love Glen Keane even more?

(via briskby)

my crappy sketch process press J to skip

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pretty much always but I’m bad at tutorials and I’m tired so here have a bunch of WIP screencaps or something

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so yeah first get that diggity darn basic sketch down, here I pushed Fred’s pose to look more like the cartoony double-bounce step walk I reckon he would have but his proportions are pretty humany so he’s not too different structure wise

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needed reference for how the cuff would crease so I took a shot of my own sleeve (egads whodathunk you can use yourself as reference)

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I tend to draw things a few frames after the reference if it’s moving; it’s a habit from animation, but basically to get away from that stilted rotoscope look that some heavily referenced pictures get I try to ‘animate’ the picture and draw it as if it’s the next key frame in a sequence, so here the coat has been pushed forwards by Fred’s hand and the folds are following that through

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slapped on the rest of them clothes because ain’t nobody wants a naked android strutting about, also he’s not going to be on a catwalk in the picture so I threw in some blustery wind to help that hair and action line out. You’ll probably have noticed that I also leveled out the floor so his feet are both more duck-toed and at a different perspective

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throw in a loose map for the lighting and there’s your goddamn scribbley-ass sketch. After this I red line it and fix all the mistakes I’ve made before going to inking and yes there are a metric shit tonne in this one but I’m hella tired so this is as far as I got :|

hope that helped somehow but yeah, reference; it’s great, use it, but don’t copy it, copying leads to dead awkward poses that your character wouldn’t do and really you don’t learn as much from copy pasting even if it’s by hand

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Pull faces.
No, really. Look at this dude;

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This is Ward Kimball, a super good animator who really influenced my own work, especially in the expression department, but almost all animators do this. You want a serious piece of advice? Grab a mirror, think about your character’s motivation and just get silly.

I’ve always had quite a rubbery face and people constantly tell me that I am a ‘cartoon’ of a person, but you don’t have to be extrovertal in real life to be able to pull faces back at your desk. Sometimes you don’t even need to be looking at yourself for it to help with drawing expressions; just feeling how the muscles of your face move helps, and it gets you in the mind set of the character. A lot of people do it naturally- ever found yourself drawing something and pulling the same face as the person you’re drawing? Good. Keep doing that.

Animation is acting, you just do it through drawings; illustration or even just scribbling a character with a certain emotion is just as involving and important for me. If you want to draw a character feeling sad, feel sad. Don’t just imagine them being sad, think about what would make them sad; understand why it would make them sad, and in what way. There’s a thousand ways to be sad and a thousand ways to look each type of sad. Don’t be simple, don’t be complicated; be deep. Know what you are drawing from the inside out.

The very word 'character’ tells you that the subject you are drawing, be it a human or a robot or a shoe with a face, has a personality. There are all sorts of tutorials out there about the anatomy of the face and typical expressions, which are really useful and I do recommend looking up, but for me the most critical part of the process is what is inside; realizing that you are drawing something with emotions, not just trying to draw 'an’ emotion on that character’s face. You have to understand what you are drawing. What is an emotion? A reaction. What are they reacting to? Why are they reacting that way? Make it mundane or make it dramatic, but give your character a reason to look the way they do.

Characters are people. Respect them for it, and they’ll help you find the expression that you’re looking for.

Still ill but I wanted to draw so I tried doing a bunch of profiles in different styles. Fun stuff.
The only problem is I start making up stories for all of these guys.

Still ill but I wanted to draw so I tried doing a bunch of profiles in different styles. Fun stuff.

The only problem is I start making up stories for all of these guys.

tealin:
“ I had a hard time picturing Doctor Horrible driving a car, but he had to get places somehow …
Then the comics vindicated me. Yesss.
”

tealin:

I had a hard time picturing Doctor Horrible driving a car, but he had to get places somehow …

Then the comics vindicated me.  Yesss.