
I’m currently employed as a storyboard artist! It’s hella fun but also hard as heck. I’m still learning but my beautiful wonderful amazing director buddy is very good at helping me not be a complete idiot at it ahaha…

I’m currently employed as a storyboard artist! It’s hella fun but also hard as heck. I’m still learning but my beautiful wonderful amazing director buddy is very good at helping me not be a complete idiot at it ahaha…


Mate I would do a double back flip over a moat of burning oil if someone would be awesome enough to buddy-up for a Lutece cosplay with me.
I mean hell if I know how I would do her hair that is some anti-gravity shit right there but hell yes that would be so amazing.

Nnnnot really? Not a conscious one anyway- I suppose it’s how I draw because it’s how I think?
I’ve always had a taste for the macabre, but I never saw it as separate from things that were cute or childlike. If anything the stories I read seemed to emphasize the fact that the world was always going to be misleading in that respect; that things that seemed sweet and trustworthy more often than not weren’t. You can trust a human to be made of blood and guts and gore, and death is an inevitable feature of life, but promises of immortality? Sing-song fairy rings and houses made of sugar? Those were the things that were scary, not to be trusted.
Morbid Penny Dreadfuls and candy-coated trippy dreamlands will always be a massive part of me, but out of the two the saccharine view of the world has always seemed the more sinister one to me.

pretty much always but I’m bad at tutorials and I’m tired so here have a bunch of WIP screencaps or something

so yeah first get that diggity darn basic sketch down, here I pushed Fred’s pose to look more like the cartoony double-bounce step walk I reckon he would have but his proportions are pretty humany so he’s not too different structure wise

needed reference for how the cuff would crease so I took a shot of my own sleeve (egads whodathunk you can use yourself as reference)

I tend to draw things a few frames after the reference if it’s moving; it’s a habit from animation, but basically to get away from that stilted rotoscope look that some heavily referenced pictures get I try to ‘animate’ the picture and draw it as if it’s the next key frame in a sequence, so here the coat has been pushed forwards by Fred’s hand and the folds are following that through

slapped on the rest of them clothes because ain’t nobody wants a naked android strutting about, also he’s not going to be on a catwalk in the picture so I threw in some blustery wind to help that hair and action line out. You’ll probably have noticed that I also leveled out the floor so his feet are both more duck-toed and at a different perspective

throw in a loose map for the lighting and there’s your goddamn scribbley-ass sketch. After this I red line it and fix all the mistakes I’ve made before going to inking and yes there are a metric shit tonne in this one but I’m hella tired so this is as far as I got :|
hope that helped somehow but yeah, reference; it’s great, use it, but don’t copy it, copying leads to dead awkward poses that your character wouldn’t do and really you don’t learn as much from copy pasting even if it’s by hand

okay so this is a very scientifically accurate depiction of the various effects that the four main winds have on the British Isles developed by NASA hope it explains everything
