some doodles of another little story I have in the back of my head
they don’t have names yet
some doodles of another little story I have in the back of my head
they don’t have names yet
making an elf for my good buddy Ebba and it is FUN
Moss is built like a truck and mostly uses her body
and weight to fight, especially her legs, hence the spurs and armor
on her boots. Think Mexican wrestling with a bit of kick-boxing
thrown in. The knife in the holster on her back is a keepsake from
her mother and is mostly worn for intimidation, but she keeps it
highly polished and sometimes uses it to reflect light into her
opponent’s eyes to disorientate them. She only uses it as a weapon in
extreme circumstances and as a rule she does not kill people (or at
least she never has nor intends to).
She loves pretty things and telling terrible jokes :Tb
Let’s kick this off with some recent portfolio work! Hi all and welcome. I’ll be using this to post daily sketches and finished art work. Feel free to ask me anything you’d like and thanks for stopping by!
(via norsefire)
some very early doodles of a character in TPoH that you won’t meet for a little while but I still like these drawings and because I love torturing you guys with anticipation (she’ll look a bit different in the comic but you get the gist)
I wanted to make her have the potential to feel enormous, greedy, judgmental and sadistic while still being mostly like an overbearing grandmother
Aw, thank you anon, this was a really moving message to receive. Here are a bunch of lovely ladies (along with one tiny gentleman and an ibis of undetermined gender) just for you. Stay healthy, strong and fabulous <3
(via brandb)
Dante and Virgilio, which designs I made for a school project two years ago. We made short comics based on pieces of the Divine Comedy, it was fun!
(via potentialforart)
theslitherydee asked: I was wondering if you could give a brief explanation of Melody's anatomy -- I'm having a bit of a hard time trying to identify which body part each instrument is supposed to represent. (Note that I've always been terrible at this sort of thing, so you shouldn't take my confusion to mean her design is unclear.) Also, just wanna say that Melody and Julienne are the coolest. We're still on their introductory scene, and they're already high on my list of favorite characters.
Sure thing! She is fairly complex so here’s a colour-coded break down for you

hope that helps! Also just to help a bit the triangle isn’t an ear but a shoulder blade- she moves and is built quite like a buffalo/gorilla so her forelegs are quite stiff and stompy. The tambourine acts as her ‘brow’ so it tilts down when she’s cross, and up when she’s happy or surprised! The face is a strange sort of lyre that I found in a book but I couldn’t find a name for it, sorry :\
EDIT: apparently the lyre thing is a ‘lyre-guitar’ and a whole bunch were made but they were all slightly different, so that’s why I couldn’t find another that matched the one in the book I have!
Anonymous asked: my teacher says that I can't design characters with a good range of expressions without them having a face, do you think that's right?
Hard question; if this is an exercise for the purpose of learning to draw expressions they’re probably trying to help you, so keep working on those faces! It’ll be good for you in the long run, but in terms of declaring characters that don’t have faces to be void or incapable of expression I would argue against that very strongly; body language, gesture, and timing are just as if not more important than facial expressions!
Don’t let conventions limit your imagination, in terms of character design or anything else. Giving yourself boundaries can be helpful (if you get a brief for a character design you should try to follow it), and can be constructive in channeling direction, but it can also be horribly stunting and condemn you to having a narrow field of vision in what is acceptable in your and other people’s work. It all depends on context, but no, personally I don’t think that statement is ‘right’ at all.