Anonymous asked: I know you're a smart arse with your words so I looked up 'Property' and I thought I knew what words meant but now I'm sitting here like (。ヘ°)
from the Chambers dictionary;
property n. that which is proper to any person or thing; a quality that is always present; a characteristic; an essential detail (Shakesp); any quality; propriety; fitness (obs); that which is one’s own; the condition of being one’s own; a piece of land owned by somebody; right of possessing, employing, etc.; ownership; an asset, something which brings profit or income (see also hot property); an article required on the stage (often shortened to prop); a mere tool or cat’s paw (obs); individuality, personal identity (Shakesp). - vt to treat as a property; to appropriate. - adj of the nature of a stage property; property man, master, mistress etc the person who has charge of stage properties; property room the room in which stage properties are kept; property tax the tax levied on property, at the rate of so much per cent on its value [OFr properte; L proprius own]
Anonymous asked: okay so I have been reading back through all the doodle comics you've made that I have loved (all of them), and the thing that always gets me is how you get the 'tone' of them right. Like, on the nose this-could-be-in-this-show right; and they're completely different! Gravity Falls, Osomatsu-san, Wander Over Yonder, Ace Attorney... hell, THAT comic felt more real than the game's actual ending! So... How do you do that? Do you have any advice on that part of writing? :o
Gosh that’s very awesome to hear, that you feel that way? Because I do try very hard to do that! However I am not really sure about how to advise on it, which sounds lame but it’s true! I suppose mostly it’s practice, and I did used to do a lot of RP writing, which requires getting into the skin of a character so completely that you can respond in their ‘voice’ almost without thinking. It was a great exercise for spontaneous plot reaction too- and really that is all a story is. You put a character, who is and exists and has feelings and a history, into a situation; you let the character respond to that situation, and that is how the story happens. If you put a character into a situation and force the outcome then it won’t feel right, no matter how many lens flares and explosions you put in; the motions of the characters have to come from the emotions of the characters, and I guess every show, game and movie has their own emotional vibe and sense of timing as well? Treat the world as a character: how does it breathe? Space and time are inherently linked, perhaps we can say that every ‘world’ has its own form of time; so how does that space dictate the timing of the story you want to write? Maybe that’s nonsense. Maybe I don’t care.
Basically get out there and try and try and get it wrong until you get it right!
Anonymous asked: I loved the osmt comic all the way through, not to mention the art style was rlly nice to look at, and i'd spend so long admiring the pics when reading each new chapter!!! not to mention the comedy, homerun's and tougou' s chara potrayal, etc. <3 <3
this is so gratifying to read, thank you so much anon :’D
now I’m going to go to bed and sleep forever k bye
IT’S FINISHED. AT LAST. OH MY GOd im never doing that again…
anyway, thanks for reading! So many of you have given me kind comments and encouragement, really awesome of you guys and let’s hope for a season 2!
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